![]() ![]() So I’m going to discuss what I think is a design error. That doesn’t mean the game is badly done, but if I were to make a game like Hollow Knight, I would definitely take this into consideration. There’s a lot to learn about a game like this.įor this piece I want to focus on one particular aspect I dislike about the game. ![]() This is a simple game to understand, its mechanics are transparent and clean, which makes it very easy to analyze. I need to check its entrails and see what makes it tick and how. That said I’m a game designer, so whenever I play a game I can’t help but dissect it and study it. First and foremost, I love Hollow Knight, this game is solid with great lore, amazing art, inspiring music, and very well-tuned mechanics.
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